Welcome to New Subscribers Plus Resources for All

First, a big thank you to all those who opted into my newsletter through the Let’s Go!: A Kids Comics Studio Anthology. And a thank you to those of you who’ve been following me for a while.

This isn’t the post I intended to write, but I have two time sensitive opportunities I wanted to share.

The first is for kidlit graphic novel creators, or those who want to create graphic novels, or even anyone interested in marketing tips. Literary agent Janna Morishima is hosting a free masterclass tomorrow titled “How to Launch Your Graphic Novel” and today (Sept. 26) is the last day to sign up. Even if you miss this, she will be holding a in-depth course on the same topic, so follow her site for details. (Update, you can now access the full course at: https://kidscomicsunite.com/how-to-launch-your-graphic-novel/)

Art by Jade Vaughan for Kids Comics Unite

Second: The KidLitGN pitch event opens to agents, editors, and publishers in five days (Oct. 1). However, unagented and agented creators who have comics-style picture books, early/chapter, middle grade, or YA graphic novel projects can begin loading their pitches as soon as Sept. 28 at 8 a.m. The pitch window closes at 11:59 p.m. on Oct. 1.

Most of my original followers came from my picture book connections, so I want highlight the opportunity to pitch comics-style picture books (listed as Graphic PBs on the website) in the KidLitGN pitch event (think picture books with sequential art like Mr. Particular or Toys in Space).

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Behind the Scenes of “Runaway Train”

Tech and time weren’t my friends this week, but I did manage to mostly edit a video that I’m excited to share because it shows the evolution process of the script for “Runaway Train,” my and Maggie Shang‘s collaboration for the Let’s Go!: A Kids Comics Anthology. But instead of having all the cool captions and corresponding pictures added to the video, I ran into tech issues that I couldn’t solve in time to tag team with Maggie’s post about her process.

So here’s the video with loads of info about how we started our collaboration, how the scripts changed over time, Maggie’s artistic decisions plus really valuable insights she learned along the way, my scripting decisions, and what I learned from the comic’s scripting process for this anthology project. For the time-limited among us, I’ve included time codes and supplementary graphics and info below. I hope you have as much fun watching this video as Maggie and I did making it.

Time Codes:

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Three Amazing Opportunities for Graphic Novel Creators

KidLitGN’s pitch event opened last night for loading pitches and this morning for agents, editors, and publishers to view and select pitches. GN creators still have until Oct. 3 at 8 pm EDT to load pitches. And agents, editors, and publishers can view pitches until Oct. 31 at 8 pm EDT.

See kidlitgn.com for details.

Also on KidLitGN’s blog, is a comprehensive Q&A from literary agent Janna Morishima, where she mentions the opportunity to join Kids Comics Studio–the membership part of Kids Comics Unite. The latter is free and open for joining year round. Kids Comics Studio, however, opens for new members at select times of the year (it’s open for a few more weeks) and has a monthly or yearly charge. Kids Comics Studio offers weekly workshops, critique and accountability sessions, networking with other graphic novel creators and a whole host of opportunities you won’t find anywhere else (see here for more details). I’ve been a member of Kids Comics Studio and have benefited from the community’s knowledge in countless ways, one of which leads into the third opportunity…

Some Kids Comics Studio members are putting together an anthology that we will be crowdfunding in April 2025. We’ve been hard at work coming up with a theme, planning our design, marketing, and of course, creating our comics. I’m collaborating with two amazing illustrators on two projects, which I’m hoping to share with you in the months ahead. And, we are rolling out our newsletter, where GN creators and other interested parties can join our journey through this process and learn what we have learned as we’ve collaborated to create this graphic novel. You can sign up for the newsletter at this link: https://bit.ly/kcu-studio-anthology

So there you have it, three opportunities to dive into the graphic novel creator’s world, KidLitGN’s pitch event, Kids Comics Studio, and the Kids Comics Studio Anthology newsletter.

You can access Janna’s amazing article here: https://kidlitgn.com/2024/10/02/what-are-agents-looking-for-a-qa-with-graphic-novel-agent-janna-morishima/

Interview with Artist Mark Swan

markswanYou’ve probably seen Mark Swan’s name a dozen times, but didn’t know it. As an animator for over 30 years, he’s worked for Walt Disney Studios, Universal Pictures, Warner Bros. and MGM, among others. Some of his credits include An American TailLand Before Time I, II, III, IVSpace JamA Goofy MovieAll Dogs Go To HeavenRock-A-DoodleThumbelinaA Troll In Central ParkCats Don’t Dance, The Princess and the Pea, and for t.v., Thundarr the BarbarianThe Incredible Hulkand The Smurfs. His work has taken him from L.A. to Dublin to Budapest and Barcelona. And the most amazing part of all of this is that he’s my big brother. I grew up watching his artwork on Saturday morning cartoons looking for the secret pictures he’d drawn for me to find. I’m thrilled to interview him about his career and his upcoming Kickstarter campaign for a comic book series all his own. 

You’ve worked in animation for a long time. As such, you are quite familiar with storyboarding. Can you talk about the role storyboarding plays in creating an animated movie?

For people unfamiliar with storyboards I’ll often define it as making the comic book version of the movie. You’re drawing out the story shot by shot. It’s a lot like being the director because the storyboard artist reads the scripts and starts breaking things down into different shots and you’re making decisions like, should this be a long shot, medium shot or a close up, a pan shot, a dolly shot. You’re concerned about the composition, the acting and the transitions from shot to shot. You have various story points that you have to keep in mind, and in storyboarding, the artists think up much of the visual humor, and visual interest. page 5

When you get a script, how do you go about creating the pictures to go along with it? 

As I read a script, I get images in my mind and I’ll make a little thumbnail sketch or write a little note in the margins. I’d probably read through it a few different times and then start sketching things out. After getting the first sketches done then you have to review and edit things. In the old days we used to pin up sketches on a cork board so you could move things around, add new drawings or pull some down. You are looking for the flow of the story, the entertainment value and checking to see if you hit all the important story points for that scene.

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